
Rendering & Compositing: You are now at the point where you have created a finished 3D scene and want to create a 2D image from it. You will also gain quite a bit of modelling experience as our McDonalds branch project continues! The course is very much designed for hands-on learning. You will learn how to add a background and adjust the exposure to the environment of your scene. Lighting & Advanced Modeling: In this section you will learn the difference between realistic light and artificial light, from a softbox for example. Watch a few free preview videos to see the quality of the course for yourself.


After you have mastered the UV maps, Vincent will show you how to add details to your cup and how to adjust the surface of your object. Shading: You will learn how to create a UV map and how to “print” a texture onto your object. At the end of this section you will have modelled a McDonald’s cup.

Here you don’t have to talk for a long time, but you get to know the tools in practice. Modeling: Since the course is very practical, you start in the second section with modeling. You will learn the basic shortcuts to add objects, delete objects, move objects and also how to set the keyframes for an animation. In this course Vincent will show you everything about the basics/navigation of Blender, modelling, shading, lighting & advanced modelling, rendering & compositing, advanced animation / simulation, motion tracking + VFX and much more…īut what exactly will you learn in detail in this course?īasics: In the first section of the Blender Masterclass you will learn the basics so that you can navigate through the software with confidence.
